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Privacy PolicyAn RPG-like inventory system for the Construct 3 game engine featuring:
β’ Item database using array and probability weights (drop chance)
β’ Looting from the World and from containers
β’ Context menu holding actions that can be done on the items
β’ Item splitting
β’ Item drop
β’ Tooltip system
β’ Mouse cursor feedback system
β’ Save and load system
Easy to add new items, just add a new row and fill up the information (title, description, animation name, etc)
Clean, organized, and well commented code.
Contains extended 1 hour video guide explaining the code.
A quick 3 min video showing the use cases of this system.
An 1 hour in depth video guide explaining how the inventory system works and how to add / modify items and code.
β’ Playable demo
β’ Itch.io