Andrei Pistol lead developer of JeFawk's Spaghettorium

Andrei Pistol

Game Developer & Producer

Info

Email

andrei.pistol@outlook.com

Links

Projects website: https://jefawk.com

Github: https://github.com/JeFawk

The latest version of this resume can be found online at https://jefawk.com/resume-andrei-pistol.html 

Skills

Confidence level

Low ๐Ÿค”

๐Ÿ˜‡ High

Game Design

70%

Game Development

65%

Game engine: Construct 3

85%

Game engine: Unity & Unreal Engine 5

10%

HTML5 Technologies

50%

Node.JS & JavaScript

45%

Website Design

50%

C# .NET

30%

Graphic Design

30%

Audio & Video Editing

25%

Languages

Proficiency level

Low ๐Ÿ˜–

๐Ÿ’ช High

English

100%

Romanian

100%

Profile

I am a Freelance Software Developer making games, websites, marketing, and whatever else is needed for our projects to come to life ๐Ÿ™‚.

I have 14 years of experience in the IT field, starting with software testing followed by software development and for the past 10 years, game production and publishing.

I play games ๐ŸŽฎ and I make games ๐Ÿ’ป, a full circle.

EMPLOYMENT HISTORY

Sole proprietorship

December 2014 - present day

I am currently producing games using HTML5 technologies, which includes:

  • Research
  • Documentation
  • Prototype
  • Acquiring assets
  • Vertical slice
  • Development
  • Marketing
  • Launch

TL;DR: ๐ŸŽฉ Wearing the many hats of a game developer, taking a product from 0๏ธโƒฃ to launch ๐Ÿš€.

Software Programmer, Synevo

April 2014 - December 2014

Worked on ongoing waterfall and agile projects for Synevo using .NET framework. Developed the application for handheld bar code scanning devices.

Junior Programmer Analyst, Credit Europe Bank

October 2012 - April 2014

Developed numerous applications for automating bank processes using .NET, created reports using PL/SQL.

Software Tester, Electronic Arts

July 2010 - October 2010, September 2012 - October 2012

Tested video games created by Electronic Art using manual and automatic methods on multiple platforms.

EDUCATION

Academy of Economic Studies Bucharest - Cybernetics, Statistics, and Economic Informatics

Grigore Moisil Highschool - informatics specialization

COURSES AND CERTIFICATIONS

Microsoft Certified Professional - Microsoft Specialist in Server Virtualization with Windows Server Hyper-V and System Center Specialist

Developing Applications for the Java EE 6 Platform Ed 2

Oracle Database 11g: Advanced PL/SQL Ed 2

Oracle Database 11g: SQL Tuning Workshop Ed 2

Foundations of Small and Medium-sized Enterprise Marketing

Intelligent Techniques of Data Analysis in the context of Small and Medium-sized Enterprise Business

Java Foundations

Oracle Academy Database Programming

Cisco IT - Essential

Clients

Legends of Learning

Developed a game (Grandma's Farm) for this USA-based company which is creating learning content for schools following the curriculum.

Public Finances National Union (SindFISC)

Designed and developed their website using bootstrap. Created promotional HTML5 animations and videos (https://sindfisc.ro).

Alfa Administration Federation (Alfa-Admin)

Developed their website using bootstrap, designed the logo.

LapaMauve

Developed an HTML5 multiplayer game for this company based in France. The game's target audience is children and teenagers and the goal is to evolve from bug to dragon (https://ferals.io).

Frostnight Illustrations

Website development for this illustration company (https://fni.art).

Author Elin V. Pettersson

Website development and hosting solution for this published author (https://haranutarie.com).

Notable projects summary

Most projects can be found on https://jefawk.com.

SkyRanch.Life ๐Ÿš€๐Ÿง›โ€โ™€๏ธ

A single-player RPG dating sim in development since late 2022, featuring a โœ๏ธ hand-drawn art style, meaningful branching conversations ๐Ÿ’ฌ, isometric and side-view exploration ๐Ÿงญ & combat โš”๏ธ, along with rich world-building ๐ŸŒ and lore ๐Ÿ“œ. Influenced by games like WildStar, The Sims, Pillars of Eternity, Ebon Light, and Warhammer Online.

Ferals.io ๐Ÿบ

This one-world multiplayer HTML5 game is powered by fully authoritative Node.js servers across multiple locations. ๐Ÿ–ฅ๏ธ A field-of-view system ensures the player's client only loads necessary assets, enabling the use of a single world map ๐Ÿ—บ๏ธ. The game features dynamic behind-the-scenes loading โณ to present content quickly, enhancing user experience and retention ๐Ÿ”„.

Nightwalkers ๐ŸงŸโ€โ™‚๏ธ

Powered by a hybrid peer-to-peer and authoritative Node.js server, this multiplayer HTML5 game supported up to 1,300 daily active users at its peak ๐Ÿ“ˆ. The server scaled across six instances to ensure smooth gameplay ๐ŸŽฎ, featuring customizable avatars ๐Ÿง‘โ€๐ŸŽจ, mounts, and pets ๐Ÿพ. The game utilized the Socket.io library and was hosted using Caprover (a lightweight layer over Docker) to manage both the server and website.

CastleWars ๐Ÿฐ

Developed a multiplayer browser game powered by a Node.js server, featuring up to 120 levels and over 6 hours of gold-digger style gameplay. Players unlock various upgrades and cosmetics as they progress and become more powerful.

Dragz ๐Ÿ‰

2nd place winner of the first global io game jam. Uses a Photon server, full P2P for the quick deploy during the game jam.

Shipnt ๐Ÿšข

A 2 player co-op racing browser game based on physics with a JavaScript backend and an interesting rope mechanic.

WinterSmash ๐ŸŽ…

A single player physics-puzzle game which was using imgur API to allow users to submit content.

Web3

Developed two web3-based games for a U.S. client, incorporating wallet integration, real-time leaderboards, and token transaction functionality.

QA Team Lead

Led a quality assurance team at LapaMauve, ensuring compliance with publishing guidelines for five web-based games. Verified proper API integration and adherence to advertisement policies for participating ad partners.

Internships

Mentored three interns from The Netherlands, guiding them through the complete game development process, from concept to publication.

Website development

jefawk.com/website-portfolio