Andrei Pistol lead developer of JeFawk's Spaghettorium

Andrei Pistol

Game Developer & Producer




Projects website:


The latest version of this resume can be found online at 


Confidence level

Low 🤔

😇 High

Game Design


Game Development


Game engine: Construct 3


Game engine: Unity & Unreal Engine 5


HTML5 Technologies


Node.JS & JavaScript


Website Design




Graphic Design


Audio & Video Editing



Proficiency level








I am a Freelance Software Developer making games, websites, marketing, and whatever else is needed for our projects to come to life 🙂.

I have 14 years of experience in the IT field, starting with software testing followed by software development and for the past 10 years, game production and publishing.

I play games 🎮 and I make games 💻, a full circle.


Sole proprietorship

December 2014 - present day

I am currently producing games using HTML5 technologies, which includes:

  • Research
  • Documentation
  • Prototype
  • Acquiring assets
  • Vertical slice
  • Development
  • Marketing
  • Launch

TLDR: wearing the many hats of a game developer, taking a product from 0 to launch.

Software Programmer, Synevo

April 2014 - December 2014

Worked on ongoing waterfall and agile projects for Synevo using .NET framework. Developed the application for handheld bar code scanning devices.

Junior Programmer Analyst, Credit Europe Bank

October 2012 - April 2014

Developed numerous applications for automating bank processes using .NET, created reports using PL/SQL.

Software Tester, Electronic Arts

July 2010 - October 2010, September 2012 - October 2012

Tested video games created by Electronic Art using manual and automatic methods on multiple platforms.


Academy of Economic Studies Bucharest - Cybernetics, Statistics, and Economic Informatics

Grigore Moisil Highschool - informatics specialization


Microsoft Certified Professional - Microsoft Specialist in Server Virtualization with Windows Server Hyper-V and System Center Specialist

Developing Applications for the Java EE 6 Platform Ed 2

Oracle Database 11g: Advanced PL/SQL Ed 2

Oracle Database 11g: SQL Tuning Workshop Ed 2

Foundations of Small and Medium-sized Enterprise Marketing

Intelligent Techniques of Data Analysis in the context of Small and Medium-sized Enterprise Business

Java Foundations

Oracle Academy Database Programming

Cisco IT - Essential


Legends of Learning

Developed a game (Grandma's Farm) for this USA-based company which is creating learning content for schools following the curriculum.

Public Finances National Union (SindFISC)

Designed and developed their website using bootstrap. Created promotional HTML5 animations and videos (

Alfa Administration Federation (Alfa-Admin)

Developed their website using bootstrap, designed the logo.


Developed an HTML5 multiplayer game for this company based in France. The game's target audience is children and teenagers and the goal is to evolve from bug to dragon (

Frostnight Illustrations

Website development for this illustration company (

Author Elin V. Pettersson

Website development and hosting solution for this published author (

Notable projects summary

Most projects can be found on


Fancy single player RPG dating sim in development since the end of 2022. Features awesome hand drawn art style, branching conversations without fake choices, isometric and side view exploration & combat, world building & lore.
Influenced in a positive way by games such as WildStar, The Sims, Pillars of Eternity, Ebon Light, Warhammer Online.

Fully authoritative Node.JS servers in multiple locations power this one-world multiplayer HTML5 game. Using of a field of view system, the player's client loads only the required assets allowing the use of only one world map. The game features behind the scenes dynamic loading in order to present content to the user as soon as possible and increase the retention.


A hybrid peer to peer & authoritative Node.JS server powers instances of this multiplayer HTML5 game. One of the peaks supported 1300 daily active users with the server scaling up to six instances to allow each user a chance to play with the customizable avatars, mounts, and pets. Utilizes the socketio library and makes use of Caprover (a thin layer around Docker) to host the server and website.


Another multiplayer browser game backed by a Node.JS server. It features up to 120 levels to play through with gameplay time spanning over 6 hours for gold-digger gameplay. The player is rewarded with numerous upgrades and cosmetics as he becomes more powerful.


2nd place winner of the first global io game jam. Uses a Photon server, full P2P for the quick deploy during the game jam.


A 2 player co-op racing browser game based on physics with a JavaScript backend and an interesting rope mechanic.


A single player physics-puzzle game which was using imgur API to allow users to submit content.


Developed two games based on web3 technologies for a client in USA. The games featured wallet connections, real time leaderboards, and token transactions.

QA Team Lead

Lead a quality assurance team for the LapaMauve company. Assured compliance with required guidelines for publishing five games on web platforms. Assured API integration and advertisement policies are respected for the participating ad partners.


Accepted three interns from The Netherlands to learn game development walking them through all the required steps to publish a game.

Website development